明輝手游網(wǎng)中心:是一個(gè)免費(fèi)提供流行視頻軟件教程、在線學(xué)習(xí)分享的學(xué)習(xí)平臺(tái)!

讓對(duì)話框?qū)PDATE_COMMAND_UI生效

[摘要]問(wèn)題:一般情況下我們用UPDATE_COMMAND_UI來(lái)修改菜單的狀態(tài)(enable/disable, check/uncheck, change text),但這個(gè)方法在一個(gè)基于對(duì)話框上的菜單卻沒(méi)有效果。void CTestDlg::OnUpdateFileExit(CCmdUI* pCmdU...
問(wèn)題:一般情況下我們用UPDATE_COMMAND_UI來(lái)修改菜單的狀態(tài)(enable/disable, check/uncheck, change text),但這個(gè)方法在一個(gè)基于對(duì)話框上的菜單卻沒(méi)有效果。
void CTestDlg::OnUpdateFileExit(CCmdUI* pCmdUI)
{
    pCmdUI->Enable(FALSE);
    pCmdUI->SetCheck(TRUE);
    pCmdUI->SetRadio(TRUE);
    pCmdUI->SetText("Close");
//以上方法在MDI、SDI程序中都能起作用,在對(duì)話框中卻沒(méi)有效果,根本沒(méi)有調(diào)用這個(gè)函數(shù)。
}
    
原因分析:當(dāng)顯示一個(gè)下拉的菜單的時(shí)候,在顯示菜單前會(huì)發(fā)送WM_INITMENUPOPUP消息。而CFrameWnd::OnInitMenuPopup函數(shù)會(huì)刷新這個(gè)菜單項(xiàng),同時(shí)如果有UPDATE_COMMAND_UI響應(yīng)函數(shù),則調(diào)用它。通過(guò)它來(lái)更新反應(yīng)每個(gè)菜單的外觀效果(enabled/disabled, checked/unchecked).
在一個(gè)基于對(duì)話框的程序中,因?yàn)闆](méi)有OnInitMenuPopup函數(shù),所以不會(huì)調(diào)用UPDATE_COMMAND_UI響應(yīng)函數(shù),而是使用了CWnd類(lèi)的默認(rèn)處理, 這種處理沒(méi)有調(diào)用UPDATE_COMMAND_UI響應(yīng)函數(shù)。

解決方法如下:
第一步:
在對(duì)話框類(lèi)的.cpp文件,添加一個(gè)ON_WM_INITMENUPOPUP入口到消息映射里面
BEGIN_MESSAGE_MAP(CTestDlg, CDialog)
//}}AFX_MSG_MAP
ON_WM_INITMENUPOPUP()
END_MESSAGE_MAP()
第二步:
在對(duì)話框類(lèi)的.h文件添加消息函數(shù)聲明。
// Generated message map functions
//{{AFX_MSG(CDisableDlgMenuDlg)
afx_msg void OnInitMenuPopup(CMenu *pPopupMenu, UINT nIndex,BOOL bSysMenu);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
第三步:
在對(duì)話框類(lèi)的.cpp文件添加如下函數(shù)代碼(大部分代碼取自WinFrm.cpp文件的函數(shù)CFrameWnd::OnInitMenuPopup):
void C******Dlg::OnInitMenuPopup(CMenu *pPopupMenu, UINT nIndex,BOOL bSysMenu)
{
    ASSERT(pPopupMenu != NULL);
    // Check the enabled state of various menu items.

    CCmdUI state;
    state.m_pMenu = pPopupMenu;
    ASSERT(state.m_pOther == NULL);
    ASSERT(state.m_pParentMenu == NULL);

    // Determine if menu is popup in top-level menu and set m_pOther to
    // it if so (m_pParentMenu == NULL indicates that it is secondary popup).
    HMENU hParentMenu;
    if (AfxGetThreadState()->m_hTrackingMenu == pPopupMenu->m_hMenu)
        state.m_pParentMenu = pPopupMenu;    // Parent == child for tracking popup.
    else if ((hParentMenu = ::GetMenu(m_hWnd)) != NULL)
    {
        CWnd* pParent = this;
           // Child windows don't have menus--need to go to the top!
        if (pParent != NULL &&
           (hParentMenu = ::GetMenu(pParent->m_hWnd)) != NULL)
        {
           int nIndexMax = ::GetMenuItemCount(hParentMenu);
           for (int nIndex = 0; nIndex < nIndexMax; nIndex++)
           {
            if (::GetSubMenu(hParentMenu, nIndex) == pPopupMenu->m_hMenu)
            {
                // When popup is found, m_pParentMenu is containing menu.
                state.m_pParentMenu = CMenu::FromHandle(hParentMenu);
                break;
            }
           }
        }
    }

    state.m_nIndexMax = pPopupMenu->GetMenuItemCount();
    for (state.m_nIndex = 0; state.m_nIndex < state.m_nIndexMax;
      state.m_nIndex++)
    {
        state.m_nID = pPopupMenu->GetMenuItemID(state.m_nIndex);
        if (state.m_nID == 0)
           continue; // Menu separator or invalid cmd - ignore it.

        ASSERT(state.m_pOther == NULL);
        ASSERT(state.m_pMenu != NULL);
        if (state.m_nID == (UINT)-1)
        {
           // Possibly a popup menu, route to first item of that popup.
           state.m_pSubMenu = pPopupMenu->GetSubMenu(state.m_nIndex);
           if (state.m_pSubMenu == NULL
            (state.m_nID = state.m_pSubMenu->GetMenuItemID(0)) == 0
            state.m_nID == (UINT)-1)
           {
            continue;       // First item of popup can't be routed to.
           }
           state.DoUpdate(this, TRUE);   // Popups are never auto disabled.
        }
        else
        {
           // Normal menu item.
           // Auto enable/disable if frame window has m_bAutoMenuEnable
           // set and command is _not_ a system command.
           state.m_pSubMenu = NULL;
           state.DoUpdate(this, FALSE);
        }

        // Adjust for menu deletions and additions.
        UINT nCount = pPopupMenu->GetMenuItemCount();
        if (nCount < state.m_nIndexMax)
        {
           state.m_nIndex -= (state.m_nIndexMax - nCount);
           while (state.m_nIndex < nCount &&
            pPopupMenu->GetMenuItemID(state.m_nIndex) == state.m_nID)
           {
            state.m_nIndex++;
           }
        }
        state.m_nIndexMax = nCount;
    }
}

更詳細(xì)的信息可參考
http://support.microsoft.com/default.aspx?scid=kb;en-us;242577